Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR
<p>The<strong> Journal Physical Health Recreation (JPHR)</strong> is a health and recreational physical education journal published by the Health and Recreation Study Program of the Health Sports College twice a year in<strong> Juni </strong>and <strong>Desember</strong>. The manuscript submission process is open throughout the year. All manuscripts submitted are subject to multiple peer review and editorial review before being granted acceptance for publication. Journal of<strong> physical education for health and recreation</strong>.</p>en-US[email protected] (Andi Nur Abady)[email protected] (Alan Alfiansyah Putra Karo-karo)Sat, 27 Jun 2026 23:32:09 +0000OJS 3.1.2.1http://blogs.law.harvard.edu/tech/rss60Development of a Speed Training Model Using Running with the Ball Technique for football Athletes Aged 15–17 Years
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6010
<p>This study developed a speed training model of the running <em>with the ball</em> technique of football athletes aged 15–17 years. The study is based on physical test data over the past five years on North Sumatra PPLP athletes which shows that most of the athletes are in the medium and low speed categories. This research uses <em>the Research and Development</em> (R&D) method adapted from the Borg and Gall models. The research subjects consisted of 52 athletes from four football clubs in Medan City. The research stages include needs analysis, product design, small group trials (12 athletes), product revisions, large group trials (40 athletes), and final evaluation. Data collection techniques through observation, interviews, questionnaires, and speed tests. The results of the study were in the form of 15 speed training models based on <em>the running with the ball technique </em> which were declared valid and feasible based on the results of expert validation and athlete responses. The developed training model has been proven to be effective in improving athletes' motivation, participation, and speed performance in contextual match situations.</p> Julio Roberto, Muhammad Maulana Fajar
Copyright (c) 2026 Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6010Sat, 27 Jun 2026 23:34:05 +0000Application of Flipbook-Based E-book Learning Media on Basic Football Passing Skills
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6200
<p>This study explores the use of Flipbook-based E-book learning media to teach Basic Football Passing Skills. It aims to help junior high school Physical Education, Sports, and Health (PJOK) teachers present football passing material in a more creative and engaging way, making it easier for students to learn these skills. Flipbook-based e-books combine text, images, and interactive features to create a modern learning experience that can increase students' interest. The research used a quantitative experimental method to measure the impact of this media by collecting and analyzing numerical data. The findings showed that the average pretest score was 10.5, while the posttest average was 15.5. The t-test result was 0.000, which is less than 0.05, showing a significant difference between pretest and posttest scores. In summary, Flipbook-based E-book learning media for Basic Football Passing Skills has a positive effect on the learning outcomes of grade VIII students.</p>Diah Arum Purweni, Mochamad Ridwan
Copyright (c) 2026 Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6200Sat, 27 Jun 2026 23:45:03 +0000Implementation of Team Games Tournament (TGT) Based on Moving Color Zone Game in Physical Education Learning for Physical Fitness of Grade VIII Junior High School Students
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6344
<p>The subject of Physical Education, Sports, and Health (PJOK) has a significant contribution in building the physical fitness condition of students, considering that physical fitness is the basic foundation that supports their growth and development and daily activities. However, in practice, physical fitness learning in schools still faces a number of obstacles that need to be considered, such as low student involvement and the lack of variety of learning models that are able to provide comprehensive involvement in a comfortable and enjoyable learning atmosphere. The purpose of this study was to examine the effectiveness of the implementation of <em>the Teams Games Tournament </em>(TGT) model based on the moving color zone game in PJOK learning on the physical fitness of class VIIIB students of SMP Negeri 13 Malang. The method used was Classroom Action Research (CAR) with two cycles, where each cycle included the planning, implementation, observation, and reflection stages. The research subjects were 32 students. Measurements used the Indonesian Physical Fitness Test (TKJI) instrument which was analyzed through quantitative and qualitative techniques. The results showed the development of students' physical fitness from the pre-cycle of 53.88%, to 64.63% in cycle I, and reaching 79.75% in cycle II. These findings confirm that the implementation of the Moving Color Zone game-based TGT model successfully fosters active, competitive, and enjoyable learning, positively impacting students' physical fitness achievements. Therefore, this model is worthy of consideration as an innovative alternative for physical fitness instruction in schools.</p>Ulfa Karisma Stifana, Ratna Ekawati, Soni Wahyudi
Copyright (c) 2026 Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6344Sat, 27 Jun 2026 23:54:55 +0000The Effectiveness of Educational Game-Based Learning Media in Increasing Student Learning Motivation
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6199
<p>Student motivation in Physical Education can be enhanced by using innovative educational game-based learning media through Educaplay. Thus, this study assesses how well educational game-based learning media boost students' media to learn. A quantitative pre-experimental study with a one-group pretest-posttest design was the methodology. The population was 320, and the sample size was 32 students, using random sampling. This study showed a significant difference between the pretest and posttest after hypothesis testing using a paired sample t-test. Since the significance value is 0.000<0.05, H<sub>a</sub> is accepted and H<sub>0</sub> is refused. With an N-gain score of 0.690 and an N-gain percentage of 69.00, Educaplay's effectiveness level in boosting motivation is classified as quite effective after the N-gain test. Therefore, Educaplay's educational game-based learning materials are quite successful in boosting students' motivation for Physical Education learning.</p>Annora Theda Mufarrihah, Mochamad Ridwan
Copyright (c) 2026 Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6199Sun, 28 Jun 2026 00:04:34 +0000Instilling Mental Toughness Through the Ad-Menstren Model to Manage Competitive Anxiety Among Jambi University Gymnasts
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6419
<p>This study analyzed the role of mental toughness cultivation through the Ad-Menstren Model in helping athletes of the Gymnastics Student Activity Unit at Jambi University to manage competitive anxiety. A descriptive quantitative survey was conducted with 15 athletes selected through purposive sampling. The instrument was a 35-item Likert-scale mental toughness questionnaire based on self-efficacy, self-esteem, and self-confidence indicators. Data were analyzed through validity testing, reliability testing, descriptive statistics, and score categorization. All items were valid, and reliability was very high, with Cronbach's Alpha of 0.967. The mean score was 115.27 with a standard deviation of 14.048. Category distribution showed 4 athletes in the very high category, 2 in high, 7 in low, and 2 in very low. The findings indicate that the Ad-Menstren Model can support self-strength recognition, positive thinking, concentration, and emotional regulation under competitive pressure.</p>Muhammad Gilang Aryadiandra, Wawan Junresti Daya, Mohd Adrizal
Copyright (c) 2026 Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6419Tue, 30 Jun 2026 00:00:00 +0000Pagar Nusa as A Sports and Character Education Intervention: Effectiveness on Students Of Ranting Ngrengket
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6380
<p>This study analyzes the role of Pencak Silat Pagar Nusa in Ngrengket Branch as a medium for physical exercise and character building. Using a descriptive qualitative approach with phenomenological methods, data were gathered through interviews, observation, and documentation from 1 head coach, 2 elders, and 25 active students. Results indicate that physical activities significantly improve fitness and regulate youth sleep patterns by minimizing late-night loitering. Furthermore, strict behavioral conditioning, like maintaining ablution (wudu) and mandatory Quran recitation, systematically strengthens faith and practical worship. The study also reveals a pedagogical gap where fully delegating technical sessions to uncertified assistants triggers student boredom and generational errors in basic movements. However, the head coach's charismatic role reinforces "Al-Adabu Fauqal 'Ilmi" (attitude above knowledge), successfully transforming students into respectful and disciplined individuals at home.</p>Mohamad Fauzi Angga Jati, Ardhi Mardiyanto Indra Purnomo , Ruruh Andayani Bekti
Copyright (c) 2026 Journal Physical Health Recreation (JPHR)
https://jurnal.stokbinaguna.ac.id/index.php/JPHR/article/view/6380Tue, 30 Jun 2026 00:00:00 +0000